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Snakes on an RPG

Now this is getting silly: SNAKES ON A PLANE:The Roleplaying Game of Personal Discovery, Dire Combat… and Motherfu**ing Snakes

The game begins in the middle of the flight, just before the snakes are released. This is known as the before-goddamned snakes stage, or BGS. During the BGS stage, no one needs to test a stat to do anything. You can go to the bathroom (unless the light’s on), talk to people, have a drink, read a magazine, whatever. Just a perfectly normal flight.

When the SM decides it’s time to release the snakes, then that’s it. The snakes are out. SM: You are encouraged to use as many adjectives as possible to describe how terrifying it is to be in a narrow closed space with two hundred people and twice as many snakes. “Slithering,” “rasping,” “hissing,” “coiling,” and other words will add to the overwhelming environment of snakes on this plane.

Once the snakes have been released, we enter the after-goddamned snakes stage, or AGS. During AGS, every action other than dialogue requires task resolution. If you want to go to the bathroom, roll your Nerve. If you want to punch a flight attendant, roll your Guts. If you want to plead with the cop to save your life, roll your Charm. Everything you could possibly want to do, other than deliver dialogue, requires you to test a trait.

Full rules at the link above. Thanks to Mur for the link!

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